![]() So much open world, so little that is being done with it that would be fixed with more quests and small stories. I just hope they can pump out those mini episodes. I do have some concern about how much time is being spent on QoL, but I suppose there's also the factor of getting it done early so it's easier to implement. Or just were not seen as a big issue given the horror of Quartz for exchanges. Some I suspect were saved till the player base would be more divided(support partners will likely help in lower ranks), though some were necessities that probably didn't come to mind initially. That being said, there's a lot of good QoL changes. Just don't expect that to be a normality. Assist NPCs can be disabled in the Room Keyword Settings.Ī headline so good, they forgot to advertise virtual clothing for 75% of the stream! It's funny when they have actual content and QoL to show how much those tend to take a backseat.Assist NPCs do not count towards increasing the Enemy's HP.Up to 6 NPCs can automatically join in.They will fight alongside you when you are in room with few players.These NPCs will be available in all combat sectors.Register (or Overwrite) the Add-On Skill into the available slot for the class. ![]()
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